So it might actually be a Top Game developer fooling around with some "god mode" enabled. Top Games developers must be dung heaps from a professional perspective.īut then again - not only are they incompetent but also very unethical. So it isn't unlikely 49 quick march commands could be allowed, where the same general and troop gets sent to multiple locations. Top Games fails most normal best practices for how to code and how to test. you can have feasts spawn under keeps, so you can't reach them without yhe keep first jumping away if you switch out of the game when hospital finishes, then you can't ask for help for next batch without restarting the game. Then your troops marches home - and ends up lost as soon as they walk into the keep. A while later you get a mail your marching troops zeroed someone else. You can customize the amount of messages the bot will detect as spam, the amount of warnings a user can get before the bots mutes, kicks. So you first get a mail all trops are lost. A moderation bot that stops chat spamming and channel hopping efficiently and is always being updated AntiSpam is a great moderation bot that stops spamming efficiently and stops users from channel hopping. the server can kill off troops in your keep - while same troops are busy walking out to hit someone else. Or the client can be early - deciding you missed to join a rally even when your march entered the other keep several seconds before the rally marched out. the server doesn't synchronize time between client and server - so the client can be behind and you have to see the march delay several seconds before starting to march. if you get red WiFi when starting academy research, the game can give back the gold but keep the research stones, which means the gold and research stones wasn't processed in the same transaction but as two separate transactions it's possible for two players to port to the same location - so an attacker may see and attack a small keep and not know there is a hidden big player hiding on that same spot. in bf you can fail to attack because the came thinks you or your opponent is bubbled. in bf you can be fp without any battle report mail The synchronization between client and server is abysmal. I have never before seen commercial software with so many bugs.
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